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make player character a full pathfinding blocker during dialogue fixes blind man trying to walk through player towards lever fixed world map encounter being spawned in impassable terrain fixed a few situations of NPCs walking into spikes updated NPCs following waypoints and pausing on waypoints make enemies react to doors getting opened near them make NPCs react to a few events like hitting objects added blocker location on the way from Puke Bar to New Delphi The new location is nothing noteworthy, again, but the important thing is that I'm getting more time to work on content and small additions with each update becoming a regular thing now.Īpart from that lots of technical work and bug fixes again. The main purpose of the infection system is to bring more of the narrative layer into the direct gameplay, to give more raison d'être to the puke ability, and to replace the previous energy system, which we weren't really happy with.
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If you have ideas on how to expand on it and what effects it should have on higher values, please tell us, too. If you encounter any issues with it please report it via F1 or here or in the forum. The infection system is fresh and might need more work. additional small bug fixes and framework improvements updated both controller plugins, adding support for more variants
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DEATH METAL FONT APP MOD
fixed a few issues with language mod handling fixed buttons being too large on high display resolutions co-op shared camera: disallow using point and click commands on map overview co-op shared camera: fixed awkward moment on unlocking tutorial bypass co-op: share experience points from consumables and skill usage fixed a crash due to pooled objects being reused when not fully initialized small level design and asset improvements on loading level make sure all lootable items are reachable fixed being able to drop items into walls with mouse controls hide stamina bar in combat mode when full allow buying equipment items more than once, but add marker for owned weapons and equipment
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removed old energy system for abilities and related terminals updated a few items related to this new system added new infection value which increases through actions like using implant abilites and eating meat, has negative impact on high values, and gets cleansed by puking